_____ __ ___ ____ _______ ______ / ___/\ /\ \ \ / _/ / __ \ /_ ___ \ / ____/\ /\ /\ / / _/ / / /__/\/ / / / / \ \ / /__/ / / / / / / / / / \ \ \_/ / __/ / / / / / / / //___/ / / / / / / / / /\ \ \ / /\ \ / / / / / / / / \ \ / / / / / / __ / / / /__\ \ / /__\ \__ / /_ / /___/ / / /__ \ \_\/___/ / \ \/ /\/ / \/____\/ \/__/ \__/ \/_/ \/_____/ \/__/ \________/ \/_/\_\/ DOC FOR TOYOTA CELICA GT RALLY! TYPED BY FOXY! PLAYING TOYOTA CELICA GT RALLY! --------------------------------- Once the game has loaded, the first screen that you will be presented with is the Control Preferences screen, from wich you can tailor the game to your own requirements. Use the cursor keys to move up and down the options, and left and right keys to highlight your chosen option, or use joystick. On the other versions, use the keyboard (keys indicated a little later) to make yer choice. The options are: Controller:joystick or mouse. Gears:Manual or Automatic. Steering:Auto or click. This option allows you to have either self centring, or non self centring steering. If you chose self centring (Auto), the steering will return to a central position once you re- turn the joystick to the center. With 'Click' steering you will need to move the joystick in qn opposite direction to the one in wich the car is currently being steered to chan- ge the direction. Sensitivity:Low, Medium or High. This option will allow you to to alter the sensitivity of the steering. High sensitivity will make the game more dif- ficult and challenging, whilst the Low sensitivity will make the game easier for beginners. Reverse steering:On or Off. While we were demonstrating Toyota to a number of journa- lists, they had the opportunity to try to drive a car with the steering reversing, so that turning the steering whell left would turn the car right, and turning it right would turn the car left. this proved so popular that we decided to include it as an option in our game. So, once you com- pleted Toyota with correct steering, an even bigger chal- lenge will be to try it with the reversed steering. Once you have altered the game to your preferences, hit the space bar or the fire button to exit menu. On living this screen, you will be given the options 'Start a Season' or 'Practice a Track'. You will also bi given a chance to load a saved game by pressing F10, or by using the joystick. If you chose the 'Practice Track' option, you will be given the choice of wich country to race in, either England, Mexico or Finland. Once this is chosen, you will automatically be taken to this track. Should you chose to 'Start a Season', you will be taken to another menu. Note:Pressing the HELP key will return you to this menu from any point of the game. CHOSING THE NUMBER OF PLAYERS! -------------------------------- Having chosen to start a season, you will be asked to decide on the current driver line up. Pressing fire will allow you to keep the current drivers. If you chose to alter the number or change the name of the drivers, you will first be asked to enter the number of dri- vers, from one to four, by pressing the number key. You will next be asked to enter the name for the players. Once the names have been en tered, you will automatically move to the Racing Menu. RACING MENU! ------------- The racing menu allows you to save a gamem create a co-driver or ac- tually begin the race. Pressing fire will take you to a race. Press- ing the F1 key will take you to the Co-driver preparation menu, wilhst pressing the F9 key or highlight the appropriate section will allow you to save a game, F10 will allow to load a game on the appro priate screen. CREATING A CO-DRIVER! ----------------------- On this menu you will be offered to carry out Co-driver preparation This will lead you to the Co-drivers notes. At the top of the screen you will see two labels, Start and Finish. As you progress along the road, a line will be drawn between these two to indicate the lengh of track remaining. The larger illustration in the bottom left hand corner shows the road and how it progresses. The two flashing chevrons indicate at what point a message will be said or displayed if you enter one at this point. The messages avail able to you are readable on the right hand side of the screen, and by each one is a key to press to enter the particular message. So, for example, should you wish to signal a 'Hard Left' message, you would press the '3' key at the point on the track that you wished to have the message presented. Moving cursor up and down the track, from the start to finish. Once you have created you co-driver, you will be returned to the Racing Menu, from wich you can begin the race NOTE:This is already a 'built in' co-driver, but he is not a perfect. He will give some messages out, but should you want every bend and turn indicated, you will need to carry out your own Co-driver preparation. RACING! --------- Once you are into the racing sections, it will be down to your sup- erior driving skills and abilities. The illustration above gives an indication of the main racing screen layout. When you are racing, the controls are as follows: JOYSTICK: FIRE: Hold down fire to start the car. FORWARD: Accelerate. BACKWARDS: Brake. LEFT: Turn left. RIGHT: Turn right. FORWARD&FIRE: Change up gear. BACK&FIRE: Change down gear. All additional commands will be indicated in the screen. HAVE A FUN WITH THIS GAME! FOXY/SKID ROW IN 1990!